﻿using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;

namespace Oca35.Tests
{
    [TestClass]
    public class SquareFixture
    {
        [TestMethod]
        public void ApplyActionsDoesNotChangeTheCanPlay()
        {
            var player = new Player();
            var square = new Square();
            square.ApplyActions(player);
            Assert.IsTrue(square.CanPlay(player));
        }
    }
}
